Thick of the Fight - Gives the player a damage boost based on how many characters are surrounding them.Phoenix Dive - A fiery teleport that deals damage if the player teleports near an enemy and clears ground statuses.Blitz Attack - Attack on a target that can hit the target and an adjacent enemy, teleporting the player.Whirlwind - Small AOE attack dealing 100% damage.Also clears taunted, terrified, charmed, mad, and grants them clear-minded. Enrage - AOE encourages allied characters around the player giving them all critical hits while muted.Battle Stomp - Knocks down enemies, dealing 60% damage and clearing ground statuses in a line.Now that these are out of the way, let's look at skills players should snag in their base skill lines. Also cures necrofire, burning, diseased, decaying touch, poisoned, and bleeding.Īll in all, geomancy is likely the best option out of these but depending on the character's playstyle summoning or hydrosophist are good alternatives if a player is looking to invest in other skill lines. Cleanse Wounds - Heals target, creating a puddle beneath them.Healing Tears - Heals three targets in a circle around the player. ![]() Cryotherapy - Consumes the frozen surfaces around the target adding that to their magical armor and cures burning and necrofire.Arcane Stitch - Fully restores magical armor and cures frozen, stunned, petrified, plague, suffocation, poisoned, burning, necrofire, terrified, silenced, taunted, and mad.Cryogenic Stasis - Regeneratively heals and incapacitates the targeted character for two rounds and removes shackles of pain.Soothing Cold - AOE magical armor regeneration.Restoration - Heals targeted character and cures poisoned and bleeding.Healing Ritual - AOE of seven points of vitality.Armor of Frost - Gives a targeted character magical armor for three rounds and cures burning, poisoned, stunned, frozen, suffocating, and petrified.Dust Blast - AOE that throws up dust blinding enemies and dealing earth damage.Sets acid in an AOE dealing poison damage and destroying physical armor. Corrosive Spray - Requires both geomancy and necromancy.Sets acid on a targeted character dealing poison damage and destroying physical armor. Corrosive Touch - Requires both geomancy and necromancy.Worm Tremor - AOE of poisonous worms jump out of the ground dealing poison and earth damage as well as entangles enemies.Reactive Armor - AOE of damage based on the player's level of armor. ![]()
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